quadtree-js 1.2.6 retrieve performance test

Time spend to retrieve 0 objects once:
0
Total Objects: 0
Candidates: 0 (0%)

Quadtree 1.2.6 now uses the ES6 feature Set to remove duplicates faster than ever (was O(n^2), now O(n)).

Heart of the test code:

var amount = 1000000;
var myObjects = [];
for(var i=0; i<amount;i++) {
	myObjects.push({
	x: randMinMax(0, 800-maxObjectSize),
	y: randMinMax(0, 600-maxObjectSize),
	width: randMinMax(4, maxObjectSize),
	height: randMinMax(4, maxObjectSize)
	});
}

var myTree = new Quadtree({
	x: 0,
	y: 0,
	width: 800,
	height: 600
}, 10, 4);

for(var i=0; i<amount;i++) {
  myOldTree.insert(myObjects[i]);
}

//time measure starts here
var start = window.performance.now();

var candidates = myOldTree.retrieve(myCursor);

//time measure ends here
var end = window.performance.now();
var time = end - start;

To see the full example code please check the page source or visit GitHub.